ALIENS VS. PREDATOR

headerAliens vs. Predator was released February 16, 2010 by Sega. The game was developed by Rebellion, the same group that did the 1999 version of the game. Aliens vs. Predator is a tactical first person shooter.

There are three campaigns in the game, one for each race/faction (the Predators, the Aliens and the Colonial Marines), that, while separate in terms of individual plot and gameplay, form one overarching storyline.

When three mediocre games are jammed into a single package, the result is still mediocre. We still find AvP to be a respectable title.

The game is played mostly in dark areas so having a better quality high contrast monitor will make this game look much better. We use an Asus PA238QR which is IPS and offers 50 million contrast.

We tested the game initially with the single player campaign called survivor. There are 2 different maps to play. Aliens are crawling in the floors, walls and celling and with a weapon mounted flashlight the player tries to kill wave after wave. This mode is good for adjusting the graphics settings and learning the controls. Spending more time with this mode will be of big benefit in the campaign as it takes some time to acclimate to shooting at ceilings etc. which is uncommon in shooters.

COLONIAL MARINES

The Colonial Marines campaign is closest to a conventional first person shooter. There is a good selection of weapons typical of other FPS games. The game is very tactical as the aliens are on the walls and ceiling which is more challenging compared to other shooters. It will take a lot of practice to be able to play this game easily.

The player Marine, dubbed “Rookie”, is knocked unconscious during the drop, and regains consciousness in the heart of the chaos itself. At Corporal Tequila’s direction, Rookie is sent to several parts of the wrecked human colony with the purpose of getting systems back online to locate all the surviving Marines, especially Major Van Zandt. However, when the Major is discovered cocooned the Rookie is forced to shoot him.

The campaign is generally playable, but ammunition and health can be tricky. It can take several attempts to progress in the game. The map runs through a maze of doors which is typical, encounters are frequent.

After some messages from Weyland over the attempt to save a fellow soldier, the colonies mechanized soldiers attack the marines. Now there are 2 combatants, the aliens and now the colonies defenses. Watch out for the sentry guns.

ALIENS

The Aliens have mobility as their primary weapon. Players can climb walls and even move on the ceiling. Acid blood and claws are the main weapons. The perspective also changes when crawling on a wall or ceiling. There is an option to auto transition and this makes it a lot easier to crawl around as the mouse-3 does not work reliably at the best of times.

Playing the Alien, the game starts out in a laboratory, where humans are being kept imprisoned. As one of them wakes up, a chestburster emerges from another subject, killing him, and soon after, another kills him too.

As scientists enter the room to collect the specimens, they find that “Specimen 6” is missing. A chestburster then emerges from the victim’s mouth, rather than the containment tube, and as a result the room is gassed by head scientist Doctor Groves, killing the two scientists. However, Mr. Weyland himself prevents the death of the creature, impressed with the chestburster’s cunning, and tells Groves to assign the creature to a special program.

After escaping and freeing the queen the real campaign begins as the aliens swarm the facility.

PREDATORS

The Predators have a few weapons that work best at close range. Proximity mines supplement the plasma weapon and slashing blades. Control is also harder due to the jumping capability.

Playing the Predator, the game starts in the jungles, where a “youngblood” is proving himself to be elite. Once the trials are complete, the player character is assigned the rank of Elite, and dispatched with a group of other Predators to a planet to investigate a distress call, sent by one of the Youngbloods, from another planet (BG 386).

On arriving at BG 386, the Predator ship destroys the orbiting Marine ship, the USS Marlow, and launches the Elites to the planet’s surface.

SYSTEM REQUIREMENTS

Operating System Windows XP or better
CPU Intel® Pentium IV 3.0 Ghz
Memory 2 GB or more
Hard Drive Space 16 GB
Graphics Hardware NVIDIA® GeForce® 7900 or better
AMD Radeon™ x1800 or better
Network Broadband Internet Connection Required

This game will use DX11 if suitable hardware is available.

SCREENSHOTS

Aliens vs. Predator screenshot