ASHES OF THE SINGULARITY

headerAshes of the Singularity was released on October 22, 2015 by Stardock Entertainment . The game was developed by Oxide Games and Stardock Entertainment.  Ashes of the Singularity is am isometric strategy game.

With the unparalleled power of the world’s first native 64-bit real-time strategy game engine, Ashes of the Singularity allows for maps of unprecedented size and details. Exide leverages DX12 and Windows 10.

If you have played Command & Conquer: Generals, Rise of Nations: Extended Edition or any of the other classic strategy games the gameplay is similar. Resources are gathered and units are built. Metal and radiation are the resources used by Ashes.

Good real time strategy games are not very common lately and Ashes of the Singularity has capitalised on that well.

Engineers are the first type to create, the first one will take about 12 seconds. Additional ones can be used to speed up construction of new buildings.

Engineers can make several types of buildings such as the basic factory, advanced factory and quantum relay. The basic factory can make frigates including Hermes, Archer, Brute and Medic types. The advanced factory can make aircraft like Fury, Hades and Pan.

Over the course of the war, the player will construct thousands of units. These units have details that are normally reserved for games with only a few active units. Huge, kilometer-long Dreadnoughts can have a half dozen turrets, each with their own firing solutions. Smaller units will intelligently target units based on true line of sight physics. That’s right, every unit’s vision is based on line of sight, instead of radial fog of war.

The game is also sensitive to lag to broadband internet is needed. Alien Swarm comes to mind as another game that is sensitive to internet latency.

Managing your armies is more important than clicks per second. Gathering and upgrading units are typical with strategy games. Its possible, for example, to build effective defenses which is not generally seen in other RTS titles.

Larger skirmishes can take 2 hours to complete. There is some desire for additional races to improve the multiplayer aspect of the game.

Overall this game really tries to bring the classic strategy game back to gamers. The game does borrow a lot from the classics but the result is excellent.

This game is at patch 4 which has corrected all of the faults and improved the campaign gameplay considerably.

The game has a built-in benchmark.

PERFORMANCE

Ashes of the Singularity is the first game to support DX12. X4 and 8GB of memory with a GTX 660 or HD 7850 or better.
Ashes of the Signularity: EVGA GTX 660 Ti FTW Signature 2 DX12