Quake 4 was released October 24, 2005 by Bethesda. The game was developed by Raven and idSoftware. Quake 4 is a first person shooter.
This game asks for the key to be entered at each time the game is started . This is so arrogant that we are warning everyone to beware. This is reproducible with a clean install of Windows and only this game installed.
The game is a sequel to the original Quake 3 Arena but carries on game play like Quake and Quake 2.
Plot wise the the the game follows Quake 2 with the Strogg as the opposition force.
The movement of Quake 4 is similar to Quake III Arena and Quake Live, but with the additions of ramp jumping and crouch slides.
Crouch slides give players the ability to maintain speed by sliding around corners. Ramp Jumps allow players to gain extra height from jumping as they reach the top of an inclined object, which while present in the original Quake and Quake II was not included in Quake III Arena.
The game follows the story of a Marine named Matthew Kane who is a member of the fabled Rhino Squad.
Rhino squad is tasked with spearheading the mission to finally secure the aliens’ home planet Stroggos. In the course of the invasion, the squad ship is shot down and crashes in the middle of a battle zone, separating Kane from his companions.
Kane eventually rejoins his scattered team members and partakes in the assault against the Strogg. Game play features heavy resistance that must be cleared.
Eventually the USS Hannibal is reached where new orders are received: infiltrating one of the Strogg’s central communication hubs, the Tetranode, with an electromagnetic pulse bomb in the hope that it will put the main Strogg Nexus in disarray. Kane is tasked with defending the mission convoy.
As Kane reaches the entrance to the Tetranode, however, he is greeted by two rocket-equipped network guardians as well as the newly constructed Makron. The Makron easily defeats Kane and knocks him unconscious.
Upon awakening, Kane is on a conveyor belt being taken into a Strogg assembly line.
Before the final controlling neurochip implanted in his brain can be activated, though, Rhino Squad bursts into the facility and rescues Kane.
After escaping through the Strogg medical facility and Waste Disposal plant, fighting off zombie-like half-stroggified humans along the way, Kane is forced to combat his former commander, Lieutenant Voss, who has been fully stroggified into a powerful mechanized monster.
After defeating this threat, Kane and the remaining marines finally make it back to the Hannibal.
- Air Defense Bunker
- Air Defense Trenches
- Hanger Perimeter
- Interior Hanger
- MCC Landing Site
- Operation: Advantage
- Perimeter Defense Station
- Aqueducts Annex
- Nexus Hub Tunnels
- Nexus Hub
- Strogg Medical
- Construction Zone
- Dispersal Facility
- Recomposition Center
- Putrification Center
- Waste Processing Facility
- Operation: Last Hope
- Data Storage Terminal
- Data Storage Security
- Data Storage Security 2
- Tram Hub Station
- Tram Rail
- Data Processing Terminal
- Data Processing Security
- Data Processing Terminal 2
- Data Networking Terminal
- Data Networking Security
- Nexus Core
- The Nexus
- Fight alongside other marines in both small squad missions along with large, epic battles
- Diversity of combat with indoor and outdoor environments along with mechanized walkers and hover tanks to pilot
- Battle through the early portion of the game as an elite marine, then after your capture as a Stroggified marine with enhanced abilities
- Utilize hi-tech weaponry with upgradeable modifications
- Arena-style multiplayer that allows players to play as Strogg or Marine in deathmatch, team deathmatch and capture-the-flag modes
False Dawn is set a number of years after the events of Quake 4, where you assume the role of the best of a new breed of soldier, the Stroggified Marine. You can go where no regular human can and have been called upon to save humanity from the threat of a mysterious new super weapon developed by the vicious Strogg!
Quake IV using OpenGL and it needs an X2 CPU and a strong DX9 class card to play at 1920×1080. The False Dawn mod however increases the system requirement to require D11 card as the engine has been improved with new high level shaders. Quake IV is single threaded so a faster CPU is helpful.